Items
Weapons, armor, rings and everything else — straight from the server tables.
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 30% Increase
- Debuff assisting time is 30% Decrease
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- 17 Increase damage avoidance increase
- Debuff assisting time is 30% Decrease
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 31% Increase
- 18 Increase damage avoidance increase
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 31% Increase
- 180% Increase HP recovery rate increase
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- 18 Increase damage avoidance increase
- 180% Increase HP recovery rate increase
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 31% Increase
- Debuff assisting time is 31% Decrease
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- 18 Increase damage avoidance increase
- Debuff assisting time is 31% Decrease
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 32% Increase
- 19 Increase damage avoidance increase
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 32% Increase
- 190% Increase HP recovery rate increase
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- 19 Increase damage avoidance increase
- 190% Increase HP recovery rate increase
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- Defense ability by 32% Increase
- Debuff assisting time is 32% Decrease
Race: AccretiaLevel: 60Resistance: Fire +4, Aqua +3, Terra +2, Wind +3
- 19 Increase damage avoidance increase
- Debuff assisting time is 32% Decrease


Race: All racesLevel: 64Resistance: Fire +10, Aqua +10, Terra +10, Wind +10
- Increase 30% Increase of all attack
- Defense ability by 30% Increase
- Max HP/FP 20% Increase
- moving speed 0.50 Increase.
Found: 2 053 · page 35 of 35
Numbers: the server's item tables. Checked against the game client's own table: level 50 281 / 50 281, attack 15 214 / 15 218 (the rest differ only by rounding — the game shows them rounded, as here), defence 39 336 / 39 336, mastery needed 45 297 / 45 297, effects (code and value) 94 442 / 94 442. Labels and effect lines are the game's own words, written the way its item tooltip writes them. The game files keep the grade only as a number 0–9: the grade names are the players' usual ones. Names: the Russian client; a few are cut short in the client file itself.





