Items
Weapons, armor, rings and everything else — straight from the server tables.
Race: BellatoLevel: 4Mastery (Close range): 1Defense: 9
- Accuracy rate 5 Increase
Race: BellatoLevel: 4Mastery (Close range): 1Defense: 31
- Accuracy rate 5 Increase
Race: BellatoLevel: 4Mastery (Close range): 1Defense: 9
- Accuracy rate 5 Increase
Race: BellatoLevel: 4Mastery (Close range): 27Defense: 1 192
- Accuracy rate 5 Increase
Race: BellatoLevel: 4Mastery (Long range): 1Defense: 7Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: BellatoLevel: 4Mastery (Long range): 1Defense: 24Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: BellatoLevel: 4Mastery (Long range): 1Defense: 7Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: BellatoLevel: 4Mastery (Long range): 27Defense: 918Resistance: Fire +5, Aqua +7, Terra +10, Wind +12
- moving speed 0.09 Increase.
Race: BellatoLevel: 4Mastery (Force): 1Defense: 7
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: BellatoLevel: 4Mastery (Force): 1Defense: 24
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: BellatoLevel: 4Mastery (Force): 1Defense: 7
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: BellatoLevel: 4Mastery (Force): 20Defense: 936
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: CoraLevel: 4Mastery (Close range): 1Defense: 9
- Accuracy rate 5 Increase
Race: CoraLevel: 4Mastery (Close range): 1Defense: 31
- Accuracy rate 5 Increase
Race: CoraLevel: 4Mastery (Close range): 1Defense: 9
- Accuracy rate 5 Increase
Race: CoraLevel: 4Mastery (Close range): 27Defense: 1 192
- Accuracy rate 5 Increase
Race: CoraLevel: 4Mastery (Long range): 1Defense: 7Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: CoraLevel: 4Mastery (Long range): 1Defense: 24Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: CoraLevel: 4Mastery (Long range): 1Defense: 7Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: CoraLevel: 4Mastery (Long range): 27Defense: 918Resistance: Fire +5, Aqua +7, Terra +10, Wind +12
- moving speed 0.09 Increase.
Race: CoraLevel: 4Mastery (Force): 1Defense: 7
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: CoraLevel: 4Mastery (Force): 1Defense: 24
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: CoraLevel: 4Mastery (Force): 1Defense: 7
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: CoraLevel: 4Mastery (Force): 20Defense: 936
- Force Attack power 7% Increase
- Max. FP 3% Increase
- Force range is 10 Increase
Race: AccretiaLevel: 4Mastery (Close range): 1Defense: 11
- Accuracy rate 5 Increase
Race: AccretiaLevel: 4Mastery (Close range): 1Defense: 36
- Accuracy rate 5 Increase
Race: AccretiaLevel: 4Mastery (Close range): 1Defense: 11
- Accuracy rate 5 Increase
Race: AccretiaLevel: 4Mastery (Close range): 27Defense: 1 371
- Accuracy rate 5 Increase
Race: AccretiaLevel: 4Mastery (Long range): 1Defense: 8Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: AccretiaLevel: 4Mastery (Long range): 1Defense: 28Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: AccretiaLevel: 4Mastery (Long range): 1Defense: 8Resistance: Terra +1, Wind +1
- moving speed 0.09 Increase.
Race: AccretiaLevel: 4Mastery (Long range): 27Defense: 1 055Resistance: Fire +5, Aqua +7, Terra +10, Wind +12
- moving speed 0.09 Increase.
Race: AccretiaLevel: 4Mastery (Launcher): 1Defense: 8
- Attack delay of launcher 0.23 Decrease(secs)
- Accuracy rate 10 Increase
Race: AccretiaLevel: 4Mastery (Launcher): 1Defense: 28
- Attack delay of launcher 0.23 Decrease(secs)
- Accuracy rate 10 Increase
Race: AccretiaLevel: 4Mastery (Launcher): 1Defense: 8
- Attack delay of launcher 0.23 Decrease(secs)
- Accuracy rate 10 Increase
Race: AccretiaLevel: 4Mastery (Launcher): 14Defense: 1 055
- Attack delay of launcher 0.23 Decrease(secs)
- Accuracy rate 10 Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 43
- 100 Decrease damage avoidance increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 43
- 100 Decrease damage avoidance increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Max HP/FP 5% Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- 30% Decrease of FP consumption when using skill force

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Accuracy rate 20 Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- 20% Decrease of receiving critical attack

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Increase 10% Increase of all attack

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Defense ability by 10% Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Max. HP 6% Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Success rate of shields' defense 5.00% Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- It will exchange 20.0% of attack damage to HP

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Duration of force debuff is 20% Decrease

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Critical probability 10.00 Increase

Race: Bellato & CoraLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Range 20 Increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Max HP/FP 5% Increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- 30% Decrease of FP consumption when using skill force
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Accuracy rate 20 Increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- 20% Decrease of receiving critical attack
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Increase 10% Increase of all attack
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Defense ability by 10% Increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Max. HP 6% Increase
Race: AccretiaLevel: 4Mastery (Shield): 1Defense: 13
- 100 Decrease damage avoidance increase
- Success rate of shields' defense 5.00% Increase
Found: 39 205 · page 11 of 654
Numbers: the server's item tables. Checked against the game client's own table: level 50 281 / 50 281, attack 15 214 / 15 218 (the rest differ only by rounding — the game shows them rounded, as here), defence 39 336 / 39 336, mastery needed 45 297 / 45 297, effects (code and value) 94 442 / 94 442. Labels and effect lines are the game's own words, written the way its item tooltip writes them. The game files keep the grade only as a number 0–9: the grade names are the players' usual ones. Names: the Russian client; a few are cut short in the client file itself.



















