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Rock Jaw

lv.61ClassPit boss (B)FamilyMutantHP948 900Attack*50 860Defence*3 488
Fire0Aqua0Terra0Wind60

Elan Plateau Shared lands — Mon, Tue, Thu, Sat at 20:00 (Moscow time)

Stats

Aggressive
no
Social*
asks for help 100 · helps 100
Attack speed*
once in 4 s
Running speed*
5 · in battle 8
Attack type
from a distance
Attack element
Wind
Attack range
85
Sight*
100
Minions
Rock Jaw × 7
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

  • Individual Cancellation Force 1 — Totally disrupts a target's concentration, removing all Skill buffs.
  • Stifle Force 1 — Strikes vital points, preventing a target from using skill buffs.
  • Chain Lightning Force 7 — Causes lightning to arc around in a large area around the target.

How it fights and weak spots

  • Hits from 85: farther than any melee weapon (up to 32), closer than bows and firearms (180).
  • Least resistant to: Fire, Aqua, Terra (0) — weapons and talics of this element.
  • Most resistant to: Wind (60) — better not to use this element.
  • Its attack is «Wind»: resistance to this element helps.

Loot

Race-bound, of what drops: Bellato & Cora — 1, Accretia — 2.

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

Drawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.