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Taraven

lv.62ClassPit boss (B)FamilyMutantHP968 700Attack*58 067Defence*3 621
Fire0Aqua0Terra0Wind60

Elan Plateau Shared lands — Mon, Tue, Thu, Sat at 20:00 (Moscow time)

Stats

Aggressive
no
Social*
asks for help 100 · helps 100
Attack speed*
once in 4 s
Running speed*
5 · in battle 8
Attack type
from a distance
Attack element
Wind
Attack range
75
Sight*
500
Minions
Taraven × 8
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

  • Individual Cancellation Force 1 — Totally disrupts a target's concentration, removing all Skill buffs.
  • Sand Storm Force 7 — Calls a blasting sandstorm that ravages the target and nearby enemies.
  • Rock Blade Force 5 — Summons a sharp blade of rock to strike from directly underneath the target.

How it fights and weak spots

  • Hits from 75: farther than any melee weapon (up to 32), closer than bows and firearms (180).
  • Least resistant to: Fire, Aqua, Terra (0) — weapons and talics of this element.
  • Most resistant to: Wind (60) — better not to use this element.
  • Its attack is «Wind»: resistance to this element helps.

Loot

Race-bound, of what drops: Bellato & Cora — 1, Accretia — 2.

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

1.2 % · each of 69
Elimental Ring Gamble BoxElimental Ring Gamble BoxElimental Ring Gamble BoxElimental ring Gamble BoxElimental Ring Gamble BoxElimental Ring Gamble BoxElimental Ring Gamble BoxElimental Ring Gamble BoxElimental Ring Gamble BoxWind Intense Hora KnifeEndurance Intense Hora KnifePain Intense Hora KnifeSmart Intense Hora KnifeStrong Intense Hora KnifeSolid Intense Hora KnifeStrength Intense Hora KnifeAdvanced Strength Intense Hora KnifeVampire Intense Hora KnifeGuardian Intense Hora KnifeSharp Intense Hora KnifeGrand Intense Hora KnifeWind Intense Hora SwordEndurance Intense Hora SwordPain Intense Hora SwordSmart Intense Hora SwordStrong Intense Hora SwordSolid Intense Hora SwordStrength Intense Hora SwordAdvanced Strength Intense Hora SwordVampire Intense Hora SwordGuardian Intense Hora SwordSharp Intense Hora SwordGrand Intense Hora SwordWind Intense Hora AxeEndurance Intense Hora AxePain Intense Hora AxeSmart Intense Hora AxeStrong Intense Hora AxeSolid Intense Hora AxeStrength Intense Hora AxeAdvanced Strength Intense Hora AxeVampire Intense Hora AxeGuardian Intense Hora AxeSharp Intense Hora AxeGrand Intense Hora AxeWind Intense Hora HammerEndurance Intense Hora HammerPain Intense Hora HammerSmart Intense Hora HammerStrong Intense Hora HammerSolid Intense Hora HammerStrength Intense Hora HammerAdvanced Strength Intense Hora HammerVampire Intense Hora HammerGuardian Intense Hora HammerSharp Intense Hora HammerGrand Intense Hora HammerWind Intense Hora SpearEndurance Intense Hora SpearPain Intense Hora SpearSmart Intense Hora SpearStrong Intense Hora SpearSolid Intense Hora SpearStrength Intense Hora SpearAdvanced Strength Intense Hora SpearVampire Intense Hora SpearGuardian Intense Hora SpearSharp Intense Hora SpearGrand Intense Hora Spear

Drawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.