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Dagnue

lv.67ClassPit boss (B)FamilyHerodianHP2 078 400Attack*312 853Defence*3 298
Fire100Aqua100Terra100Wind100

Elan Plateau Shared lands — Mon, Tue, Thu, Sat at 20:00 (Moscow time)

Stats

Aggressive
yes
Social*
asks for help 100 · helps 100
Attack speed*
once in 2 s
Running speed*
5 · in battle 8
Attack type
from a distance
Attack element
Fire
Attack range
175
Sight*
100
Minions
—
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

  • Frost Nova Force 7 — Blades of ice explode from the caster, cutting all nearby enemies.
  • Meteor Swarm Force 7 — A rain of meteors descends upon a large area around the target.
  • Restrain Force 7 — Strikes critical vital points, preventing a target from using attack Skills.

How it fights and weak spots

  • Hits from 175: farther than any melee weapon (up to 32), closer than bows and firearms (180).
  • The same resistance to every element (100): by the tables the element of weapons and talics does not matter.
  • Its attack is «Fire»: resistance to this element helps.

Loot

Race-bound, of what drops: Cora — 6, Bellato — 6, Accretia — 19, Bellato & Cora — 1.

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

1.7 % · each of 60
wind Intense Hora KnifeEndurance Intense Hora KnifePain Intense Hora KnifeSmart Intense Hora KnifeStrong Intense Hora KnifeSolid Intense Hora KnifeStrength Intense Hora KnifeAdvanced Strength Intense Hora KnifeVampire Intense Hora KnifeGuardian Intense Hora KnifeSharp Intense Hora KnifeGrand Intense Hora Knifewind Intense Hora SwordEndurance Intense Hora SwordPain Intense Hora SwordSmart Intense Hora SwordStrong Intense Hora SwordSolid Intense Hora SwordStrength Intense Hora SwordAdvanced Strength Intense Hora SwordVampire Intense Hora SwordGuardian Intense Hora SwordSharp Intense Hora SwordGrand Intense Hora Swordwind Intense Hora VulcanEndurance Intense Hora VulcanPain Intense Hora VulcanSmart Intense Hora VulcanStrong Intense Hora VulcanSolid Intense Hora VulcanStrength Intense Hora VulcanAdvanced Strength Intense Hora VulcanVampire Intense Hora VulcanGuardian Intense Hora VulcanSharp Intense Hora VulcanGrand Intense Hora Vulcanwind Intense Hora BowEndurance Intense Hora BowPain Intense Hora BowSmart Intense Hora BowStrong Intense Hora BowSolid Intense Hora BowStrength Intense Hora BowAdvanced Strength Intense Hora BowVampire Intense Hora BowGuardian Intense Hora BowSharp Intense Hora BowGrand Intense Hora Bowwind Intense Hora PaustAccretiaEndurance Intense Hora PaustAccretiaPain Intense Hora PaustAccretiaSmart Intense Hora PaustAccretiaStrong Intense Hora PaustAccretiaSolid Intense Hora PaustAccretiaStrength Intense Hora PaustAccretiaAdvanced Strength Intense Hora PaustAccretiaVampire Intense Hora PaustAccretiaGuardian Intense Hora PaustAccretiaSharp Intense Hora PaustAccretiaGrand Intense Hora PaustAccretia

Drawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.