
Black Sign
ClassPit boss (B)
FamilyMechanicHP2 199 000Attack*510 622Defence*5 562
Fire0
Aqua0
Terra0
Wind60Cartella Bionic Laboratory Shared lands — On the game's timer: once in 69 h from the last appearance, chance 100 %
Stats
- Aggressive
- no
- Social*
- asks for help 100 · helps 100
- Attack speed*
- once in 1,2 s
- Running speed*
- 5 · in battle 7
- Attack type
- from a distance
- Attack element
Wind- Attack range
- 104
- Sight*
- 200
- Minions
- —
- Evasion / defence tanks
- —
- Debuff
- —
- Defence skills
- —
Forces and skills
- Air Blast Force 7 — Causes pressurized air around the caster to explode outwards.
- Weakness Force 6 — Weakens the target's armor, temporarily decreasing defense power.
- Refresh Force 7 — Removes harmful dweomers, removing a Force debuff.
How it fights and weak spots
- Hits from 104: farther than any melee weapon (up to 32), closer than bows and firearms (180).
- Least resistant to: Fire, Aqua, Terra (0) — weapons and talics of this element.
- Most resistant to: Wind (60) — better not to use this element.
- Its attack is «Wind»: resistance to this element helps.
Loot
Race-bound, of what drops: Accretia — 13, Bellato & Cora — 13.
The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.
100 % · each of 6
14 % · each of 10
1.1 % · each of 48
Wind Intense Black Siege Bow
Endurance Intense Black Siege Bow
Fine Intense Black Siege Bow
Smart Intense Black Siege Bow
Strong Intense Black Siege Bow
Solid Intense Black Siege Bow
Strength Intense Black Siege Bow
Advanced Strength Intense Black Siege Bow
Vampiric Intense Black Siege Bow
Guardian Intense Black Siege Bow
Sharp Intense Black Siege Bow
Grand Intense Black Siege Bow
Wind Intense Dark Gatling
Endurance Intense Dark Gatling
Fine Intense Dark Gatling
Smart Intense Dark Gatling
Strong Intense Dark Gatling
Solid Intense Dark Gatling
Strength Intense Dark Gatling
Advanced Strength Intense Dark Gatling
Vampiric Intense Dark Gatling
Guardian Intense Dark Gatling
Sharp Intense Dark Gatling
Grand Intense Dark Gatling
Wind Intense Dark Flame LauncherAccretia
Endurance Intense Dark Flame LauncherAccretia
Fine Intense Dark Flame LauncherAccretia
Smart Intense Dark Flame LauncherAccretia
Strong Intense Dark Flame LauncherAccretia
Solid Intense Dark Flame LauncherAccretia
Strength Intense Dark Flame LauncherAccretia
Advanced Strength Intense Dark Flame LauncherAccretia
Vampiric Intense Dark Flame LauncherAccretia
Guardian Intense Dark Flame LauncherAccretia
Sharp Intense Dark Flame LauncherAccretia
Grand Intense Dark Flame LauncherAccretia
Wind Intense Dark StaffBellato & Cora
Endurance Intense Dark StaffBellato & Cora
Fine Intense Dark StaffBellato & Cora
Smart Intense Dark StaffBellato & Cora
Strong Intense Dark StaffBellato & Cora
Solid Intense Dark StaffBellato & Cora
Strength Intense Dark StaffBellato & Cora
Advanced Strength Intense Dark StaffBellato & Cora
Vampiric Intense Dark StaffBellato & Cora
Guardian Intense Dark StaffBellato & Cora
Sharp Intense Dark StaffBellato & Cora
Grand Intense Dark StaffBellato & CoraDrawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.












