
Sand StingBug
ClassPit boss (B)
FamilyMutantHP322 900Attack*93 210Defence*2 785
Fire0
Aqua0
Terra0
Wind0Outcast's Land Shared lands — On the game's timer: once in 13 h from the last appearance, chance 100 %
Stats
- Aggressive
- no
- Social*
- asks for help 100 · helps 100
- Attack speed*
- once in 2 s
- Running speed*
- 2 · in battle 6
- Attack type
- melee
- Attack element
- —
- Attack range
- 25
- Sight*
- 100
- Minions
- —
- Evasion / defence tanks
- —
- Debuff
- —
- Defence skills
- —
Forces and skills
- Sand Storm Force 6 — Calls a blasting sandstorm that ravages the target and nearby enemies.
- Vein Fall Force 5 — A vein of rock bursts from the ground towards an enemy.
How it fights and weak spots
- Hits up close: attack range 25 — like melee weapons (up to 32 in the game tables).
- The same resistance to every element (0): by the tables the element of weapons and talics does not matter.
Loot
Race-bound, of what drops: Bellato & Cora — 2, Accretia — 1.
The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.
31 % · each of 12
Ancient Elven Blade
Ancient Elven Bow
Ancient Elven StaffBellato & Cora
Ancient Metal Elven Blade
Ancient Metal Elven Dual Blade
Ancient Metal Elven Bow
Ancient Metal Elven Gaitling Canon
Eroded Metal Elvin LauncherAccretia
MAU Blessing
Ancient Elven WandBellato & Cora
Ancient Metal Elven Shield
Ancient Elven ShieldDrawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.
