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Items

Weapons, armor, rings and everything else — straight from the server tables.

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Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Aqua +10
  • Defense ability by 15% Increase
  • 20 Increase damage avoidance increase
Race: All races
Rings · Normal
Level: 40Resistance: Wind +10
  • Defense ability by 15% Increase
  • Max HP/FP 10% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +10
  • Increase 15% Increase of all attack
  • It will exchange 5.0% of attack damage to HP
Race: All races
Rings · Normal
Level: 40Resistance: Terra +10
  • Increase 10% Increase of all attack
  • Defense ability by 10% Increase
Race: All races
Rings · Normal
Level: 40
  • Increase 10% Increase of all attack
  • Defense ability by 5% Increase
  • moving speed 0.50 Increase.
Race: All races
Rings · Normal
Level: 40
  • Defense ability by 10% Increase
  • Accuracy rate 20 Increase
  • 10 Increase damage avoidance increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +2, Aqua +2, Terra +2, Wind +2
  • Max HP/FP 15% Increase
  • Accuracy rate 20 Increase
  • 20 Increase damage avoidance increase
  • 500% Increase HP recovery rate increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +2, Aqua +2, Terra +2, Wind +2
  • Defense ability by 10% Increase
  • moving speed 0.50 Increase.
  • Detect
  • 20 Increase damage avoidance increase
Race: Cora
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Cora
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40
  • Increase 10% Increase of all attack
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: Bellato
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Bellato
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Accretia
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Accretia
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: All races
Rings · Normal
Level: 48Resistance: Fire +5, Aqua +5, Terra +5, Wind +5
  • Increase 25% Increase of all attack
  • It will exchange 5.0% of attack damage to HP
  • Accuracy rate 20 Increase
  • Detect
Race: All races
Rings · Normal
Level: 48Resistance: Fire +5, Aqua +5, Terra +5, Wind +5
  • Defense ability by 25% Increase
  • Max HP/FP 20% Increase
  • 20 Increase damage avoidance increase
  • moving speed 0.50 Increase.
Race: Bellato
Rings · Normal
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 20% Increase of all attack
  • Defense ability by 20% Increase
Race: Bellato
Rings · Normal
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 20% Increase of all attack
  • 20 Increase damage avoidance increase
Race: Bellato
Rings · Normal
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 20% Increase of all attack
  • Defense ability by 20% Increase
Race: Accretia
Rings · Normal
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • moving speed 0.50 Increase.
  • Increase 25% Increase of all attack
  • Defense ability by 25% Increase
Race: Accretia
Rings · Normal
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • moving speed 0.50 Increase.
  • Increase 25% Increase of all attack
  • 20 Increase damage avoidance increase
Race: Accretia
Rings · Normal
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • moving speed 0.50 Increase.
  • Increase 25% Increase of all attack
  • Attack delay of launcher 0.10 Decrease(secs)
Race: Cora
Amulets · Set
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 25% Increase
  • Increase 25% Increase of all attack
Race: Cora
Amulets · Set
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 25% Increase of all attack
  • 20 Increase damage avoidance increase
Race: Cora
Amulets · Set
Level: 50Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 25% Increase
  • Increase 25% Increase of all attack
Race: Bellato
Rings · Normal
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 20% Increase of all attack
  • Defense ability by 20% Increase
Race: Bellato
Rings · Normal
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 20% Increase of all attack
  • 20 Increase damage avoidance increase
Race: Bellato
Rings · Normal
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 20% Increase of all attack
  • Defense ability by 20% Increase
Race: Accretia
Rings · Normal
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • moving speed 0.50 Increase.
  • Increase 25% Increase of all attack
  • Defense ability by 25% Increase
Race: Accretia
Rings · Normal
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • moving speed 0.50 Increase.
  • Increase 25% Increase of all attack
  • 20 Increase damage avoidance increase
Race: Accretia
Rings · Normal
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • moving speed 0.50 Increase.
  • Increase 25% Increase of all attack
  • Attack delay of launcher 0.10 Decrease(secs)
Race: Cora
Amulets · Set
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 25% Increase
  • Increase 25% Increase of all attack
Race: Cora
Amulets · Set
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 25% Increase of all attack
  • 20 Increase damage avoidance increase
Race: Cora
Amulets · Set
Level: 55Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 25% Increase
  • Increase 25% Increase of all attack
Race: All races
Rings · Normal
Level: 56Resistance: Fire +8, Aqua +8, Terra +8, Wind +8
  • Increase 25% Increase of all attack
  • Defense ability by 25% Increase
  • Max HP/FP 10% Increase
  • moving speed 0.50 Increase.
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 10% Increase of all attack
  • Accuracy rate 5 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 10% Increase of all attack
  • Critical probability 5.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 5 Increase
  • Critical probability 5.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 10% Increase of all attack
  • Range 1 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 5 Increase
  • Range 1 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 12% Increase of all attack
  • Accuracy rate 6 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 12% Increase of all attack
  • Critical probability 6.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 6 Increase
  • Critical probability 6.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 12% Increase of all attack
  • Range 2 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 6 Increase
  • Range 2 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 14% Increase of all attack
  • Accuracy rate 7 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 14% Increase of all attack
  • Critical probability 7.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 7 Increase
  • Critical probability 7.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 14% Increase of all attack
  • Range 3 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 7 Increase
  • Range 3 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 16% Increase of all attack
  • Accuracy rate 8 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Increase 16% Increase of all attack
  • Critical probability 8.00 Increase
Race: Bellato
Rings · Set
Level: 60Resistance: Fire +4, Aqua +3, Terra +3, Wind +2
  • Accuracy rate 8 Increase
  • Critical probability 8.00 Increase

Found: 2 053 · page 27 of 35

Numbers: the server's item tables. Checked against the game client's own table: level 50 281 / 50 281, attack 15 214 / 15 218 (the rest differ only by rounding — the game shows them rounded, as here), defence 39 336 / 39 336, mastery needed 45 297 / 45 297, effects (code and value) 94 442 / 94 442. Labels and effect lines are the game's own words, written the way its item tooltip writes them. The game files keep the grade only as a number 0–9: the grade names are the players' usual ones. Names: the Russian client; a few are cut short in the client file itself.