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Items

Weapons, armor, rings and everything else — straight from the server tables.

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Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • 16 Increase damage avoidance increase
  • Max HP/FP 10% Increase
  • Defense ability by 12% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • 18 Increase damage avoidance increase
  • Max HP/FP 12% Increase
  • Defense ability by 14% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • 20 Increase damage avoidance increase
  • Max HP/FP 15% Increase
  • Defense ability by 16% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • 16 Increase damage avoidance increase
  • Max HP/FP 10% Increase
  • Defense ability by 14% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • 18 Increase damage avoidance increase
  • Max HP/FP 12% Increase
  • Defense ability by 16% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • 20 Increase damage avoidance increase
  • Max HP/FP 15% Increase
  • Defense ability by 18% Increase
Race: All races
Rings · Normal
Level: 40
  • Increase 10% Increase of all attack
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Aqua +10
  • Defense ability by 15% Increase
  • 20 Increase damage avoidance increase
Race: All races
Rings · Normal
Level: 40Resistance: Wind +10
  • Defense ability by 15% Increase
  • Max HP/FP 10% Increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +10
  • Increase 15% Increase of all attack
  • It will exchange 5.0% of attack damage to HP
Race: All races
Rings · Normal
Level: 40Resistance: Terra +10
  • Increase 10% Increase of all attack
  • Defense ability by 10% Increase
Race: All races
Rings · Normal
Level: 40
  • Increase 10% Increase of all attack
  • Defense ability by 5% Increase
  • moving speed 0.50 Increase.
Race: All races
Rings · Normal
Level: 40
  • Defense ability by 10% Increase
  • Accuracy rate 20 Increase
  • 10 Increase damage avoidance increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +2, Aqua +2, Terra +2, Wind +2
  • Max HP/FP 15% Increase
  • Accuracy rate 20 Increase
  • 20 Increase damage avoidance increase
  • 500% Increase HP recovery rate increase
Race: All races
Rings · Normal
Level: 40Resistance: Fire +2, Aqua +2, Terra +2, Wind +2
  • Defense ability by 10% Increase
  • moving speed 0.50 Increase.
  • Detect
  • 20 Increase damage avoidance increase
Race: Cora
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Cora
Rings · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40
  • Increase 10% Increase of all attack
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
Race: All races
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
Race: Bellato
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Bellato
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Accretia
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Increase 10% Increase of all attack
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: Accretia
Amulets · Normal
Level: 40Resistance: Fire +4, Aqua +4, Terra +4, Wind +4
  • Defense ability by 10% Increase
  • Max HP/FP 15% Increase
  • moving speed 0.50 Increase.
Race: All races
Potions
Level: 40–46
Race: All races
Potions
Level: 40–46
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • moving speed 1.00 Increase.
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • All resistance 10 Increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Accuracy rate 30 Increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • 10 Increase damage avoidance increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Increase 10% Increase of all attack
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Defense ability by 10% Increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Max. HP 6% Increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Max HP/FP 5% Increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • It will exchange 20.0% of attack damage to HP
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Duration of force debuff is 20% Decrease
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Critical probability 5.00 Increase
Race: All races
Weapons · Daggers · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 180 – 1 554Force Attack 0 – 0Attack distance: 15
  • Range 20 Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • moving speed 1.00 Increase.
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • All resistance 10 Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Accuracy rate 30 Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • 10 Increase damage avoidance increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Increase 10% Increase of all attack
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Defense ability by 10% Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Max. HP 6% Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Max HP/FP 5% Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • It will exchange 20.0% of attack damage to HP
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Duration of force debuff is 20% Decrease
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Critical probability 5.00 Increase
Race: All races
Weapons · Swords · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 699 – 2 153Force Attack 0 – 0Attack distance: 15
  • Range 20 Increase
Race: All races
Weapons · Axes · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 584 – 2 068Force Attack 0 – 0Attack distance: 20
  • moving speed 1.00 Increase.
Race: All races
Weapons · Axes · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 584 – 2 068Force Attack 0 – 0Attack distance: 20
  • All resistance 10 Increase
Race: All races
Weapons · Axes · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 584 – 2 068Force Attack 0 – 0Attack distance: 20
  • Accuracy rate 30 Increase
Race: All races
Weapons · Axes · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 584 – 2 068Force Attack 0 – 0Attack distance: 20
  • 10 Increase damage avoidance increase
Race: All races
Weapons · Axes · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 584 – 2 068Force Attack 0 – 0Attack distance: 20
  • Increase 10% Increase of all attack
Race: All races
Weapons · Axes · Type C
Level: 41Mastery (Close range): 68Gen. Attack 1 584 – 2 068Force Attack 0 – 0Attack distance: 20
  • Defense ability by 10% Increase

Found: 53 879 · page 309 of 898

Numbers: the server's item tables. Checked against the game client's own table: level 50 281 / 50 281, attack 15 214 / 15 218 (the rest differ only by rounding — the game shows them rounded, as here), defence 39 336 / 39 336, mastery needed 45 297 / 45 297, effects (code and value) 94 442 / 94 442. Labels and effect lines are the game's own words, written the way its item tooltip writes them. The game files keep the grade only as a number 0–9: the grade names are the players' usual ones. Names: the Russian client; a few are cut short in the client file itself.