
Commander LeonVolcove
ClassPit boss (B)
FamilyHumanoidHP978 900Attack*66 350Defence*3 466
Fire70
Aqua70
Terra70
Wind70Numerus Cora lands — every 8 h: 00:00, 08:00, 16:00 (Moscow time)
Stats
- Aggressive
- no
- Social*
- asks for help 100 · helps 100
- Attack speed*
- once in 2 s
- Running speed*
- 4 · in battle 6
- Attack type
- melee
- Attack element
Fire- Attack range
- 25
- Sight*
- 150
- Minions
- —
- Evasion / defence tanks
- —
- Debuff
- —
- Defence skills
- —
Forces and skills
- Entangle Force 4 — Entangles a target with vines, preventing them from running.
- Frost Nova Force 5 — Blades of ice explode from the caster, cutting all nearby enemies.
- Refresh Force 7 — Removes harmful dweomers, removing a Force debuff.
How it fights and weak spots
- Hits up close: attack range 25 — like melee weapons (up to 32 in the game tables).
- The same resistance to every element (70): by the tables the element of weapons and talics does not matter.
- Its attack is «Fire»: resistance to this element helps.
Loot
Nothing race-bound among what drops: everything is for every race.
The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.
100 %
0.00029 % · each of 7
Drawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.








