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Hora Armored Ghost

lv.57ClassPit boss (B)FamilyMechanicHP740 500Attack*50 065Defence*2 273
Fire0Aqua0Terra0Wind0

Sette Desert Shared lands — every 12 h: 08:00, 20:00 (Moscow time)

Stats

Aggressive
no
Social*
asks for help 100 · helps 100
Attack speed*
once in 2 s
Running speed*
3 · in battle 6
Attack type
from afar
Attack element
—
Attack range
240
Sight*
100
Minions
Hora Ghost × 6
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

  • Lightning Bolt Force 1 — Calls forth lighting to crash down onto the target.
  • Chain Lightning Force 1 — Causes lightning to arc around in a large area around the target.
  • Air Blast Force 1 — Causes pressurized air around the caster to explode outwards.

How it fights and weak spots

  • Hits from afar: attack range 240 — like bows and firearms (180).
  • The same resistance to every element (0): by the tables the element of weapons and talics does not matter.

Loot

Nothing race-bound among what drops: everything is for every race.

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

Drawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.