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Rex Cannival

lv.45ClassPit boss (B)FamilyBeast TypeHP708 900Attack*7 474Defence*1 418
Fire20Aqua20Terra20Wind20

Haram Cora lands — every 8 h: 00:00, 08:00, 16:00 (Moscow time)

Stats

Aggressive
no
Social*
asks for help 100 · helps 100
Attack speed*
once in 2 s
Running speed*
4 · in battle 6
Attack type
from a distance
Attack element
Fire
Attack range
80
Sight*
100
Minions
Villain Cannival Guard × 4
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

—

How it fights and weak spots

  • Hits from 80: farther than any melee weapon (up to 32), closer than bows and firearms (180).
  • The same resistance to every element (20): by the tables the element of weapons and talics does not matter.
  • Its attack is «Fire»: resistance to this element helps.

Loot

Race-bound, of what drops: Cora — 157, Bellato & Cora — 26.

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

66 % · each of 4

2.4 % · each of 63
0.047 % · each of 79
Elemental Stuff EarringCoraElemental Stuff EarringCoraElemental Stuff EarringCoraElemental Stuff EarringCoraElemental Stuff EarringCoraElemental Stuff EarringCoraElemental Stuff EarringCoraElemental Stuff EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Mild EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Cus EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Glow EarringCoraElemental Dan EarringACoraElemental Dan EarringBCoraElemental Dan EarringCCoraElemental Dan EarringDCoraElemental Dan EarringECoraElemental Dan EarringFCoraElemental Dan EarringGCoraElemental Dan EarringHCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Stuff ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Mild ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Cus ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Glow ArmletCoraElemental Dan ArmletACoraElemental Dan ArmletBCoraElemental Dan ArmletCCoraElemental Dan ArmletDCoraElemental Dan ArmletECoraElemental Dan ArmletFCoraElemental Dan ArmletGCora
0.02 % · each of 96
Wind Hora KnifeEndurance Hora KnifeFine Hora KnifeSmart Hora KnifeStrong Hora KnifeSolid Hora KnifeStrength Hora KnifeAdvanced Strength Hora KnifeVampire Hora KnifeGuardian Hora KnifeSharp Hora KnifeGrand Hora KnifeWind Hora SwordEndurance Hora SwordFine Hora SwordSmart Hora SwordStrong Hora SwordSolid Hora SwordStrength Hora SwordAdvanced Strength Hora SwordVampire Hora SwordGuardian Hora SwordSharp Hora SwordGrand Hora SwordWind Hora AxeEndurance Hora AxeFine Hora AxeSmart Hora AxeStrong Hora AxeSolid Hora AxeStrength Hora AxeAdvanced Strength Hora AxeVampire Hora AxeGuardian Hora AxeSharp Hora AxeGrand Hora AxeWind Hora HammerEndurance Hora HammerFine Hora HammerSmart Hora HammerStrong Hora HammerSolid Hora HammerStrength Hora HammerAdvanced Strength Hora HammerVampire Hora HammerGuardian Hora HammerSharp Hora HammerGrand Hora HammerWind Hora SpearEndurance Hora SpearFine Hora SpearSmart Hora SpearStrong Hora SpearSolid Hora SpearStrength Hora SpearAdvanced Strength Hora SpearVampire Hora SpearGuardian Hora SpearSharp Hora SpearGrand Hora SpearWind Hora StaffBellato & CoraEndurance Hora StaffBellato & CoraFine Hora StaffBellato & CoraSmart Hora StaffBellato & CoraStrong Hora StaffBellato & CoraSolid Hora StaffBellato & CoraStrength Hora StaffBellato & CoraAdvanced Strength Hora StaffBellato & CoraVampire Hora StaffBellato & CoraGuardian Hora StaffBellato & CoraSharp Hora StaffBellato & CoraGrand Hora StaffBellato & CoraWind Hora VulcanEndurance Hora VulcanFine Hora VulcanSmart Hora VulcanStrong Hora VulcanSolid Hora VulcanStrength Hora VulcanAdvanced Strength Hora VulcanVampire Hora VulcanGuardian Hora VulcanSharp Hora VulcanGrand Hora VulcanWind Hora BowEndurance Hora BowFine Hora BowSmart Hora BowStrong Hora BowSolid Hora BowStrength Hora BowAdvanced Strength Hora BowVampire Hora BowGuardian Hora BowSharp Hora BowGrand Hora Bow

Drawn only from the numbers of the game tables (resistances, range, flags), not from fights: check them in the game. * — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game.