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Baal Hamon, the Legend

lv.53ClassPit boss (B)FamilyHerodianHP1 715 500Attack*213 655Defence*3 195
Fire100Aqua100Terra100Wind100

Where: not in the maps' spawn files

Stats

Aggressive
no
Social*
asks for help 100 · helps 100
Attack speed*
once in 2 s
Running speed*
2 · in battle 6
Attack type
melee
Attack element
Fire
Attack range
25
Sight*
100
Minions
—
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

—

Loot

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

2.2 % · each of 124
Elimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxElimental Amulet Gamble BoxDagon's Leashwind Intense Hora VulcanEndurance Intense Hora VulcanPain Intense Hora VulcanSmart Intense Hora VulcanStrong Intense Hora VulcanSolid Intense Hora VulcanStrength Intense Hora VulcanAdvanced Strength Intense Hora VulcanVampire Intense Hora VulcanGuardian Intense Hora VulcanSharp Intense Hora VulcanGrand Intense Hora Vulcanwind Intense Hora BowEndurance Intense Hora BowPain Intense Hora BowSmart Intense Hora BowStrong Intense Hora BowSolid Intense Hora BowStrength Intense Hora BowAdvanced Strength Intense Hora BowVampire Intense Hora BowGuardian Intense Hora BowSharp Intense Hora BowGrand Intense Hora Bowwind Intense Hora PaustAccretiaEndurance Intense Hora PaustAccretiaPain Intense Hora PaustAccretiaSmart Intense Hora PaustAccretiaStrong Intense Hora PaustAccretiaSolid Intense Hora PaustAccretiaStrength Intense Hora PaustAccretiaAdvanced Strength Intense Hora PaustAccretiaVampire Intense Hora PaustAccretiaGuardian Intense Hora PaustAccretiaSharp Intense Hora PaustAccretiaGrand Intense Hora PaustAccretiawind Intense Hora KnifeEndurance Intense Hora KnifePain Intense Hora KnifeSmart Intense Hora KnifeStrong Intense Hora KnifeSolid Intense Hora KnifeStrength Intense Hora KnifeAdvanced Strength Intense Hora KnifeVampire Intense Hora KnifeGuardian Intense Hora KnifeSharp Intense Hora KnifeGrand Intense Hora Knifewind Intense Hora SwordEndurance Intense Hora SwordPain Intense Hora SwordSmart Intense Hora SwordStrong Intense Hora SwordSolid Intense Hora SwordStrength Intense Hora SwordAdvanced Strength Intense Hora SwordVampire Intense Hora SwordGuardian Intense Hora SwordSharp Intense Hora SwordGrand Intense Hora Swordwind Intense Hora AxeEndurance Intense Hora AxePain Intense Hora AxeSmart Intense Hora AxeStrong Intense Hora AxeSolid Intense Hora AxeStrength Intense Hora AxeAdvanced Strength Intense Hora AxeVampire Intense Hora AxeGuardian Intense Hora AxeSharp Intense Hora AxeGrand Intense Hora Axewind Intense Hora HammerEndurance Intense Hora HammerPain Intense Hora HammerSmart Intense Hora HammerStrong Intense Hora HammerSolid Intense Hora HammerStrength Intense Hora HammerAdvanced Strength Intense Hora HammerVampire Intense Hora HammerGuardian Intense Hora HammerSharp Intense Hora HammerGrand Intense Hora Hammerwind Intense Hora SpearEndurance Intense Hora SpearPain Intense Hora SpearSmart Intense Hora SpearStrong Intense Hora SpearSolid Intense Hora SpearStrength Intense Hora SpearAdvanced Strength Intense Hora SpearVampire Intense Hora SpearGuardian Intense Hora SpearSharp Intense Hora SpearGrand Intense Hora SpearM-134SA 'Vampyre'ScarletASS-17-B 'Gigantes'AccretiaBlack LowlingDark CallSPA-8E 'Riot'NemesisTorrefic SocomRock CrusherST-34G 'Song of terror'BB-14A2 'Mice Custom'Razing BoosterBellato & CoraFS-666 'Nine Hell'AccretiaMine PressureBlood SuckerP.E.C-R01 'Plasma Beast'AltemisFugewubBellato & Cora

* — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game. Model in the client: BAALHAMON.BN, BAALHAMON.MSH.