
Rust
lv.69
ClassAce (A)
FamilyMutantHP21 384Attack*155 499Defence*2 802
ClassAce (A)
FamilyMutantHP21 384Attack*155 499Defence*2 802
Fire60
Aqua60
Terra60
Wind60Where: not in the maps' spawn files
Stats
- Aggressive
- yes
- Social*
- asks for help 100 · helps 100
- Attack speed*
- once in 2 s
- Running speed*
- 5 · in battle 6
- Attack type
- melee
- Attack element
Fire- Attack range
- 25
- Sight*
- 200
- Minions
- —
- Evasion / defence tanks
- —
- Debuff
- —
- Defence skills
- —
Forces and skills
- Entangle Force 4 — Entangles a target with vines, preventing them from running.
Loot
Nothing drops.
* — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game. Model in the client: RUST.BN, RUST.MSH.
