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Mutated Knight

lv.68Class3rd (H)FamilyElfHP105 960Attack*183 133Defence*4 420
Fire0Aqua100Terra0Wind0

Where: not in the maps' spawn files

Stats

Aggressive
yes
Social*
asks for help 100 · helps 100
Attack speed*
once in 2 s
Running speed*
2 · in battle 5
Attack type
from a distance
Attack element
Aqua
Attack range
52,5
Sight*
150
Shield block*
30 %
Minions
—
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

  • Restrain Force 7 — Strikes critical vital points, preventing a target from using attack Skills.
  • Healing Force 7 — Heals injuries with the Light Force, restoring the target's HP

Loot

Nothing drops.

* — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game. Model in the client: HIGHELFKNIGHT.BN, HIGHELFKNIGHT.MSH.