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Monsters

The monsters of the world: level, class, HP, attack, defence and where they live.

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Normal (N)Mutant lv. 57 · Normal (N) · Mutant
HP 60 000Attack* 30 000 · Defence* 2 000Where: Elite Training School
Normal (N)Mutant lv. 58 · Normal (N) · Mutant
HP 62 000Attack* 30 000 · Defence* 2 100Where: Elite Training School
Normal (N)Mutant lv. 59 · Normal (N) · Mutant
HP 64 000Attack* 30 000 · Defence* 2 200Where: Elite Training School
Champion (C)MutantAggressive lv. 60 · Champion (C) · Mutant
HP 100 000Attack* 50 000 · Defence* 2 300AggressiveWhere: Elite Training School
Champion (C)MutantAggressive lv. 61 · Champion (C) · Mutant
HP 110 000Attack* 60 000 · Defence* 2 400AggressiveWhere: Elite Training School
Normal (N)Mutant lv. 62 · Normal (N) · Mutant
HP 76 000Attack* 35 000 · Defence* 2 200Where: Elite Training School
Normal (N)Mutant lv. 62 · Normal (N) · Mutant
HP 70 000Attack* 35 000 · Defence* 2 200Where: Elite Training School
Normal (N)Mutant lv. 63 · Normal (N) · Mutant
HP 72 000Attack* 40 000 · Defence* 2 300Where: Elite Training School
Normal (N)Mutant lv. 64 · Normal (N) · Mutant
HP 78 000Attack* 40 000 · Defence* 2 300Where: Elite Training School
Champion (C)MutantAggressive lv. 65 · Champion (C) · Mutant
HP 150 000Attack* 70 000 · Defence* 2 500AggressiveWhere: Elite Training School
Normal (N)MutantAggressiveAttack element: Fire lv. 65 · Normal (N) · Mutant
HP 70 000Attack* 40 000 · Defence* 2 000Attack element: Fire · AggressiveWhere: Elite Training School
Normal (N)InsectAggressiveAttack element: Fire lv. 65 · Normal (N) · Insect
HP 70 000Attack* 40 000 · Defence* 2 000Attack element: Fire · AggressiveWhere: Elite Training School
Champion (C)MutantAggressiveAttack element: Fire lv. 66 · Champion (C) · Mutant
HP 160 000Attack* 80 000 · Defence* 3 000Attack element: Fire · AggressiveWhere: Elite Training School
Ace (A)MechanicAggressiveAttack element: Fire lv. 66 · Ace (A) · Mechanic
HP 30 000Attack* 60 000 · Defence* 2 000Attack element: Fire · AggressiveWhere: Elite Training School
Champion (C)MechanicAggressiveAttack element: Fire lv. 67 · Champion (C) · Mechanic
HP 90 000Attack* 80 000 · Defence* 4 000Attack element: Fire · AggressiveWhere: Elite Training School
4th (E)HumanoidAggressiveAttack element: Fire lv. 68 · 4th (E) · Humanoid
HP 150 000Attack* 100 000 · Defence* 3 000Attack element: Fire · AggressiveWhere: Elite Training School
4th (E)HumanoidAggressiveAttack element: Fire lv. 69 · 4th (E) · Humanoid
HP 150 000Attack* 100 000 · Defence* 3 000Attack element: Fire · AggressiveWhere: Elite Training School
4th (E)HumanoidAggressiveAttack element: Fire lv. 70 · 4th (E) · Humanoid
HP 150 000Attack* 100 000 · Defence* 3 000Attack element: Fire · AggressiveWhere: Elite Training School
3rd (H)HumanoidAggressiveAttack element: Fire lv. 71 · 3rd (H) · Humanoid
HP 200 000Attack* 150 000 · Defence* 4 000Attack element: Fire · AggressiveWhere: Elite Training School

Found: 19

Numbers: the server's monster table. Checked against the game client: level 1 722 / 1 722, class 1 722 / 1 722, HP 1 713 / 1 722 (the rest differ only by rounding). * Attack and defence are the server's base values — the client has no such field, so they are not checked against the game. Class, family and element are the game's own words from the target window. Where: the maps' spawn files; dungeon and event monsters are not there.