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Hora Chooty

lv.56ClassPit boss (B)FamilyMutantHP877 800Attack*33 757Defence*2 170
Fire30Aqua30Terra30Wind30

Where: not in the maps' spawn files

Stats

Aggressive
no
Social*
asks for help 100 · helps 100
Attack speed*
once in 2 s
Running speed*
2 · in battle 5
Attack type
from a distance
Attack element
Fire
Attack range
80
Sight*
100
Minions
Hora Titi × 1, Hora Marty × 1
Evasion / defence tanks
—
Debuff
—
Defence skills
—

Forces and skills

  • Entangle Force 7 — Entangles a target with vines, preventing them from running.
  • Healing Force 4 — Heals injuries with the Light Force, restoring the target's HP

Loot

The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.

* — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game. Model in the client: CHOOTY.BN, CHOOTY.MSH.