
Miler
lv.52
ClassNormal (N)
FamilyHumanoidHP1Attack*26 038Defence*176
ClassNormal (N)
FamilyHumanoidHP1Attack*26 038Defence*176
Fire20
Aqua20
Terra20
Wind20Where: Crag Mind Field Shared lands
Stats
- Aggressive
- yes
- Social*
- asks for help 100 · helps 100
- Attack speed*
- once in 2 s
- Running speed*
- 4 · in battle 6
- Attack type
- melee
- Attack element
Fire- Attack range
- 25
- Sight*
- 100
- Shield block*
- 20 %
- Minions
- —
- Evasion / defence tanks
- —
- Debuff
- —
- Defence skills
- —
Forces and skills
—
Loot
The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.
0.00029 % · each of 7
* — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game. Model in the client: MILER.BN, MILER.MSH.








