
Hora Turncoat Holy Chandra
lv.59
ClassPit boss (B)
FamilyHumanoidHP918 600Attack*50 065Defence*2 478
ClassPit boss (B)
FamilyHumanoidHP918 600Attack*50 065Defence*2 478
Fire0
Aqua0
Terra0
Wind60Where: not in the maps' spawn files
Stats
- Aggressive
- no
- Social*
- asks for help 100 · helps 100
- Attack speed*
- once in 1,5 s
- Running speed*
- 4 · in battle 6
- Attack type
- from a distance
- Attack element
Wind- Attack range
- 150
- Sight*
- 100
- Minions
- —
- Evasion / defence tanks
- —
- Debuff
- —
- Defence skills
- —
Forces and skills
- Slow Force 7 — Reduces a target's inertia, temporarily decreasing attack speed.
- Restrain Force 7 — Strikes critical vital points, preventing a target from using attack Skills.
- Healing Force 4 — Heals injuries with the Light Force, restoring the target's HP
Loot
The chance per kill — for a player of the monster's level, without loot boosters. The player's level does not change the chance.
56 % · each of 3
0.00029 % · each of 7
* — a number from the server table that the client does not have: not checked against the game. Level, class, HP and attack range agree with the client. «—» — the game tables do not have it: there is no «tanks» field, and forces are not split into debuffs and defence (all forces are listed). The loot chance is counted from the loot tables the way the game server rolls them: how many times each group is rolled, its chance and which item of it is picked. Not checked in the game. Model in the client: TURNCOATPSYPER.BN, TURNCOATPSYPER.MSH.










